Vault 81 Room Mod

Imagine if Vault 81 was not the only vault to survive or rebel or break down entirely. This mod will accomplish the task of adding a new vault and quest line to the story.

  1. Vault 81 Room Model
  2. Vault 81 Map

You can get them by killing unique enemies (and looting their bodies), or by finishing quests. This guide will show you the best unique and rare weapons in Fallout 4, where to find them and what they do.Splattercannon, Acid Soaker, Nuka-Nuke Launcher – Nuka World DLCThe latest Fallout 4 DLC titled Nuka World introduces new legendary weapons. Some of them tie into the amusement park theme, while others are simply bad-ass additions to your arsenal.

Splattercannon is an automatic rifle that increases damage after each consecutive hit on the same target, Acid Soaker is a gun that inflicts ongoing acid damage and temporarily reduces damage resistance, Nuka-Nuke Launcher is a warhead launcher. You can check out our guide, and find out how to get them. Two Shot Lever Action Rifle – Far Harbor DLCType: RifleBonus: Shoots an additional projectileLocation: This weapon is added with the latest Far Harbor dlc. We got the Two Shot Lever Action Rifle from a Legendary Mirelurk Queen. This happened during the Rite of Passage quest, where you go hunting for mirelurks. Salvaged Assaultron Head Type: Energy PistolBonus: Charged by reloading repeatedly. The more charges, the higher the damage.

Irradiates user.Location: This weapon was introduced in the Automatron add-on. You’ll find it in Fort Hagen Satellite Array, all the way to the east. When you go down the long, winding stairs, go through the door on your left.

The head is in the cage on the right, in a chest. You’ll need to finish the Headhunters quest first (if you’re currently doing the quest, the chest is at the end of the exit route, right before the stairs). Deathclaw Gauntlet Type: Claw/GauntletBonus: NoneLocation: You’ll have to start a quest called The Devil’s Due to get this weapon. Go to the Museum of Witchcraft in the north-east. Enter through the basement, then climb up and go to the bathroom next to the main entrance. Pick up the Pristine Deathclaw Egg.

Vault

You’ll have to fight or evade an Albino Deathclaw. Then go to the nest marked on the map (up north). The weapon is next to it. Note: You can take the weapon, then deliver the egg to Diamond City, but the weapon won’t spawn until you’ve picked up the egg/quest. Shishkebab Type: SwordBonus: Does additional +13 Energy damage.Location: Your character should be at least level 20 when you decide to collect this flaming katana.

It can be found in Saugus Ironworks, inside the Saugus Blast Furnace, northeast from Diamond City. You have to defeat named boss Slag in Power armor. It’s a long and hard fight. Once you defeat Slag, talk to Jake Finch and start the quest Out of the fire. The quest will send you to Abraham Finch, where you’ll get additional XP and Shishkebab. There’s actually a way easier way to get the Gamma Gun, and it can be obtained a lot sooner than this! Whenever you travel to Skylanes Flight 1981 (The crashed airplane) there will typically be two factions fighting it out at the location.

Quicksave before fast travelling to the location once you’ve discovered it, and you’ll often see Children of Atom dueling it out with some other group (Gunners, bandits, super mutants, etc.). The Children of Atom utilize the Gamma Gun! Kill these NPCs and you’ll be able to loot their weapon quite early on. You can get the Zeta Gun for free without killing anyone!Actually, it’s sitting on the middle desk in Jack’s lab upstairs from the beginning, but it’s red (stealing).

You can try to steal it when no one is looking, but there is a better way: progress the quest, and when Jack tells you to meet him outside to go to the Asylum, everything in the house turns green, so you can just grab the Zeta Gun from the table without it being stealing. (At this point all the locked doors open up too, so make sure to properly ransack the house before heading out, there is a ton of useful stuff around, especially upstairs. Make sure to grab Lorenzo’s journal, it’s sitting on the table in one of the rooms, it’s a good read!). The railway rifle spawns at a very easy spot at bedford station, in a blue carriage attached to the engine, a very short distance south of the small tower there. I don’t know why everyone posts the locations as big john’s salvage and a quest line, there are a half dozen low level ghouls here, which you can completely avoid. It’s propped next to a sleeping bag and skeleton, there’s usually one or two spikes for it there as well.

I’ve found it there twice, I can only assume it is a fairly common spawn, not sure if level effects it. Kalabhairava ashtakam in tamil mp3. You can also get a Sort Syringe Gun in the basement of the Greater Mass Blood Clinic with even having to do a quest but you will have to fight several Bloatflies, Bloodbugs, and eventually the Legendary Bloodbug to retrieve your prize but there is a bonus room with tons of blood bags so it is all worth the trouble in the end. Note: Be wary when approaching the building because someone has decides to litter the grounds with the unholy frag mind.

Also if you follow the road going south you will find a set of three large buildings that contain a suit of power armor but be warned, Bloatflies will try to keep you from what is yours so you must act with extreme prejudice toward your enemy. Yea, getting a combat shotgun with exploding rounds is one of the baddest guns in the game. It annihilates enemies. As you said death-claws in 3 shots, even Legendary ones don’t stand a Chance. Then upgrade the one you find it on with components from other combat shotguns and it just gets badder and badder. Thing ain’t fair.

Vault 81 room model

I got a character up to about level 40 pretty quick. Upping the difficulty some, but not to survivalist, still was easy. Actually put the gun away because it made the game too easy. Ordinarily, you’re right about submachine guns.

However, you’re wrong about Spray-and-Pray and it all comes down to the simple fact S&P has the explosive modifier.15 points of explosive damage doesn’t seem like much, until you realize that the aoe effect of the damage means that a target is receiving 15 points of damage to every limb per bullet (on a human enemy that’s 6×15=90 damage per bullet, not counting the weapon’s standard damage) without needing to actually hit the target directly (shooting the ground at their feet is quite effective). This modifier is also affected by the Demolition expert perk, doubling it’s damage dealt (up to 180 damage per bullet against a human target). And you can add the 15% damage boost from the Explosives Bobblehead as well.It’s why S&P is considered one of the most OP guns in Fallout 4. The only way a pipe rifle is better than S&P is if you get lucky and roll one of those with the explosive modifier. Although even that (and S&P) pale in comparison to an explosive shotgun or minigun. All the weapons in this game look dumb as f.

As an old school Fallout fan, I remember playing Fallout 1 on pc when I was 13 years old, who as seen the game evolve, they have really screwed the look of the weapons. 95% of the weapons of this game look like hunks of junk. I get the idea that it is post-apocalyptic and that people would jury rig weapons out of make shift material, but quite the opposite would be real as well. Think about it: If the world fell into nuclear chaos due to war, what would be the one thing that would be coveted and kept in good condition? F.ing weapons!

Modern weapons, assault rifles, bladed weapons, like katanas would be coveted and kept in good condition. Even the energy weapons look stupid compared to the old Fallout games. It may seem like a silly thing to complain about, but it really is a game breaker for me. I can’t play a game that, from an aesthetic standpoint, has went so far off track from its origins. Look at the weapons in Fallout 1, 2, 3 and New Vegas.

Today fresh post about fallout 4 vault 81 location and also vault 81 fallout 4 location other concepts. You know that developed for Vault-Tec and antithetical to any other vault which is located in the commonwealth, vault81 has nimble dwellers. This vault was actually designed for treating all the sickness or all the problems that the humanitarian ground is suffering from.Now talking about the partitions in the vault, it has 2 vaults namely – the main vault and the secret vault. After a long search we can find that the dweller can get access to meet the dweller. The main vault is the place where 96 residents can make their home safely in the vault for future. In the safety vault, where the Vault-Tec experts reside and study about all the residents which are exposure to the diseases and their cure.All the diseases are emancipate the nozzles are to be of the same size irrespective of all the other issues. Also in any case of evacuation, the nozzles are incinerated with the same nozzle.

Olivette was having a major doubt about the use of this vault about the human experiments as well. Let me share more about vault 81.

Contents.Fallout 4 vault 81If the plan she made was not up to the mark, she had pre planned to blow a whistle. But after a brief she discovered that the government had federal backers also. The real nature of the experiment was different.Dr Olivette was also determined to not let use the people as mere animals for the experiments. During the Great War, on one of the mornings, the doctor received a call regarding the staff and the resident’s notifications, but did something different.She destroyed all the call details and never let the staff know about the call or the notification as well. But three scientists were creating a solution for the disease.

They were Jim Flint, Burrow and Kenneth Collins. The scientists did all the experiment cures while Olivette watched them do so. Also the scientists had upgraded their level to second and the third stage, and were into the process of human testing.But there was something else to happen, prior to the human testing; Dr. Olivette had disassembled the human testing delivery system. Upon that, she had also closed all the secret vaults so that all the scientists die there and then in the vault itself.Also she had guarded all the gates of the secret vault so that the secret of the three scientists remained a secret from the common people as well as the real purpose of the vault could be fulfilled. And the secret of the vault remained a secret.The last population, of the three scientists was mole rats.

They were keen doing the experiments on the rats. Also, there was shortage of the staff people so; Dr. Collins made Miss Nanny as the lab assistant. She was now equipped with great responsibilities and the charge which she was given to bear.

Vault 81 Room Model

This charge had made the lab assistant, Miss Nanny to Miss Curie.As the time passed by, the scientists were of great age and eventually died. But Curie had not stopped practicing the cure. Till many years she made experiments and tried to make good cure for the universe. Fallout 4 vaultsAfter such a great level of dedication she had reached a level of great self discovery. Patiently she was waiting in the secret vault for years waiting for a response from the vault security.Also the residents in the vault went on with the normal lives completely unaware about anything that was happening in the meantime or that they had been intended as subject of tests.There was a severe need of food and other supplies and also the repair of the tools that were getting deteriorated in the vault but there was no other option madam Curie.

Vault 81 Map

Call so it was not in easy task for the repairing of the tools because the residents maintained isolation from the people.In 2287 bobby De Luca one of the one of the dwellers had discovered an entrance into the secret vault and used to store his drugs. Also Austin Engill, when was in to check there were mole rats in the lab and he was bit by one.

The rat which bit Austin angle was also infected by the same diseased that was used in the experiment which led Austin to get the unknown disease.Austin when released the existence of the vault and the only survivor agreed for searching the cure. While he was inside the fault he discovered Curie who gave him the last dose of her Universal cure there was a problem that the sole survivor could either use it for himself call the weather, else he could use it on Austin.The vault 81 is bifurcated into mainly two areas that are- the regular vault it is a place where the residents live and also a secret observation area where the scientist’s team used to observe the dwellers of the vault and also researched. But in 2287 there was a problem that the secret area had too many special breeds of mole rats.Even though the regular volt was still functional and a place for the vault dwellers to live.

Talking about the entrances from the main vault to the secret world, there was a lobby where an elevator is located and also secret door to the reactor room. Even though the elevator could not be used until the end of the hole in the wall Quest and the secret door was not even unlocked before the beginning of the so called quest.Had the last cure been given to Austin; then they could be eligible to get a room in the secret vault as well as the syringe rifle also. The instruments which were earlier owned could now be easily picked up by the survivor and the resident would also not interrupt.Verdict on vault 81 fallout 4But if the cure was not given to Austin then the sole survivor was considered as the blame for the death of Austin and a memorial is made for him with a poster to remember him as ‘ America lives on in you’ poster. At last, Curie asks the last survivor to come with him to commonwealth as a companion, for further research with her.

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