Skyrim Best Assassin Mods
Looking for mods for the original version of Skyrim? We've selected over 100 of the best mods for improved visuals and optimization, new quests and locations, roleplaying and immersion, creatures and NPCs, and much more.Since the last time we updated our list of the best Skyrim Special Edition mods the Skyrim Script Extender has been made compatible with it. You can download it (it'll be labelled 'Current SE build'). Turn off automatic updates for Skyrim Special Edition once it's installed, as the creation club still receives patches which routinely break the Script Extender until modders update it.With the Script Extender modders can now alter this version of Bethesda's RPG as drastically as Oldrim. Near-essentials like SkyUI are now available in this slightly prettier (it does have nicer shadows), and more stable (you can alt-tab as much as you like) version of Skyrim. To be fair, there were other changes as well, like.If you're playing the and looking for the best mods available, look no further. Some of these mods can be found on Bethesda's site and downloaded while in-game, but the links we'll post all point.
The 100 best Skyrim mods From improved graphics to new missions, our picks of the best Skyrim mods can change anything and everything It can be a tough job finding the best Skyrim mods. The 3 Best Skyrim Assassin Builds. In this article, we outline 3 distinct assassin builds and the differences in their gameplay. 10 Best Skyrim Magic Mods You Should Be Using Right Now. Has ZeniMax Finally Reached the Limit with Skyrim? The Best Free To Play Games. Star Trek Online. Free-to-Play, Sci-Fi, MMO.
Mods added in the latest update of this list have been marked with a ⭐. Vortex ⭐For downloading, installing, and managing these mods and others, we recommend Vortex. It's an extremely useful utility, and it works with a number of other games like Fallout 3 and 4, The Witcher series, the Darks Souls games, XCOM 2, and lots more. SkyUI ⭐The heavens parted, golden saints sang, and SkyUI was finally supported by Skyrim Special Edition.
This interface replacer makes Skyrim feel like it was designed for mouse controls, and lets you filter and sort inventory based on weight, value, damage and the like. Also adds an in-game mod configuration menu several other mods rely on.
A Quality World Map ⭐Skyrim's map is functional but boring. A Quality World Map offers multiple ways to fix it. It can replace the map with a much more detailed world texture, with colors that help delineate the separate areas much more obviously, but there's also an option to have a paper map, with a more Oblivion look, if that's your thing. Legacy of the Dragonborn ⭐. Adds a gallery you can fill with unique items, a museum to your achievements that is also a library, a storage facility, a questline of its own, and a place to learn archeology complete with its own perks.
While the original version of this Skyrim mod has been adapted across from Oldrim, there's also an update in the works specifically for Special Edition which will remap the building to make it larger and more like a real museum. It won't be compatible with the current version, so it might be worth holding off until Legacy V5 comes out. The Asteria Dwemer Airship ⭐There are player home mods to suit all tastes, but the Asteria is a particularly nice one—a flying ship with all mod cons, by which I mean storage space and crafting tables. It's permanently docked, however, and can't be moved around, though it does have a teleporter for a more immersive alternative to fast-travel. Flyable skyship mods still haven't made the jump over from vanilla Skyrim, unfortunately. Inigo ⭐Maybe you don't think a blue Khajiit who follows you around commenting on everything and being sarcastic about Lydia is what Skyrim needs, but trust us on this. Inigo is a follower with tons of dialogue, some tied to his own questline and more that crops up at appropriate times depending on the location you're at.
He can be told where to go and what to do by whistling, and will follow you even if you've got an existing companion, chatting away with them thanks to skilfully repurposed voice lines. Unofficial Skyrim PatchThis mod is a compendium of hundreds of fixes for bugs, text, objects, items, quests, and gameplay elements assembled by prolific modder Arthmoor. The patch is designed to be as compatible as possible with other mods. If you've got a few hours,. Opening Scene OverhaulThis mod, by elderscrolliangamer, changes and enhances Skyrim's opening sequence by restoring dialogue that Bethesda chose to cut, but which is still present in the game files.
With that content restored, you'll learn more about the world you're preparing to inhabit by listening in on additional conversations and seeing full sequences that were snipped before release. Best of all, if you choose to side with the Stormcloaks, you'll actually be able to escape Helgen with Ulfric himself at your side. Open CitiesIt's more than a little immersion-breaking in Skyrim to enter a city through a gate and encounter a loading screen.
Open Cities, by Arthmoor, aims for more of a Morrowind feel: the cities aren't instances, they're part of the larger world. Stroll right in—or ride in on horseback—without a break in your experience, and these cities will feel more like real places than loaded-in maps.
Phenderix Magic WorldThis impressively robust magic mod adds new locations like The School of Witchcraft and Wizardry, the magical town of Manantis, and even a new magical dimension to explore. It also adds hundreds of new spells from all schools of magic, plus lots of magic weapons, over a dozen new followers, and a quest to get you started. Alternate Start—Live Another LifeIf you're playing Special Edition, you're starting from scratch whether you're a newcomer to Skyrim or a veteran. Why not start your new game as someone other than the Dragonborn? Alternate Start—again, by Arthmoor—is a roleplaying mod that gives you choices on how you'd like to begin your next playthrough. Are you a patron at in inn, a visitor arriving by boat, a prisoner in a jail cell, or the member of a guild?
You can start as a soldier, an outlaw, a hunter, or even a vampire. It's a great way to re-experience Skyrim from a different perspective.
Relationship Dialogue OverhaulThis mod by cloudedtruth adds thousands of lines of voiced dialogue for NPCs, directed at making you feel as if you have a closer and more personal relationship with followers and friends. Your spouse, if you have one, will no longer sound like a random follower, but address you in a more personal manner, and those you've angered will have a host of new insults to hurl your way. Diverse Dragons CollectionDespite the Special Edition's visual overhaul, its dragons are still a bit ho-hum. This mod, contributed to by a large collection of modders, adds 28 new and unique dragons with different models and textures, and capable of over a dozen new breath attacks and abilities. The dragons come in different ranks as well, to ensure you have a challenge no matter what your level.
Skyrim Assassin Quest Mod
Achievements Mod EnablerJust because you're modding doesn't mean you're cheating (necessarily). So why does the SSE disable achievements if you've got mods running?
Stick it to 'em by using this plugin from xSHADOWMANx that allows you to earn achievements even while using mods. Static Mesh ImprovementsWhile the SSE adds plenty of enhanced visuals, it doesn't do a thing to improve the original game's low-poly meshes.
This mod edits hundreds of 3D models placed in thousands of different locations for items like furniture, clutter, architectural elements, and landscape objects to make them look nicer and more realistic. Total Character MakeoverSkyrim's NPCs already looked dated when the game was first released, and they certainly haven't aged well. The SSE might improve the looks of the world, but it doesn't touch its citizens, so this mod from Scaria should be on your list. It gives everyone in the game (including your avatar) a facelift with more detailed textures that won't kneecap your framerate, and without making characters look out of place. True 3D Sound for Headphones'This mod enables true 3D sound for Skyrim SE by using a so called HRTF to simulate binaural hearing using normal stereo headphones.
You will hear exactly from which direction a sound is coming from.' I don't know exactly what that first sentence means, but I understand the second one. Make the SSE more realistic for your ears with this mod from CptYouaredead.You also might want to check out.
Frostfall and CampfireLooking to turn SSE into a survival experience? Then bundle up and look no further. These mods from Chesko make the frosty world of Skyrim more dangerous yet more immersive and enjoyable with a system that makes you manage your temperature in the cold climate. Hypothermia is an issue, especially if you swim through icy water, so you'll have to dress warmly, and camping elements include craftable tents, torches, and other gear.
There's even a crafting skill system.Also, check out, which adds weather-dependent visual effects and sounds. Cutting Room FloorAnother big mod from Arthmoor restores loads of content that exists in SSE's data files but wasn't implemented in the game.
Numerous locations, NPCs, dialogue, quests, and items have been brought into the light, and the game is richer for it. The Forgotten CitySkyrim's got lots of adventure, but here's about 10 hours more courtesy of writer and developer Nick Pearce. Play detective and solve a murder mystery while exploring a massive, ancient city. It's got excellent, award-winning writing, a non-linear story, fantastic voice acting by a large cast, an enjoyable original soundtrack, and even a touch of time travel. Ars Metallica—Smithing EnhancementUnless you're playing as a metal-plated tank who swings an enormous two-handed sword around, there's not a lot of use for smithing. Archers, thieves, and other stealthy characters have no issues finding light armor on their adventures, so there's never been much reason to make it themselves.
This mod by Arthmoor gives slippery sorts reasons to learn smithing, by letting them forge arrows, lockpicks, and guild-specific armor, as well as melt down bulkier armor they'd never actually wear into ingots.
I just made a character who i intend to make a master poisoner and eventually do thieves guild and Brotherhood. She is a Wood elf and mainly uses bows.What I was wondering is: Are there any quests out there that take advantage of thieving and outside the guild quests. Like just some plain old side fun with either stealth gameplay or juicy rogue rewards.Also as a side note if I want to be able to assassinate people effectively with a dagger do i need to go into one handed or is the stealth dagger perk more than enough?
Is it strange that we both made the exact same character? I just made mine two days ago, and I've been having a blast.There's a few little ones.The beggar in Whiterun that asks you to steal the bottle of argonian mead.In whiterun, Ysolda asks you to get her a mammoth tusk. Well, as it happens there's one on display right in town! As it happens, Ysolda isn't too picky as to how you obtain her new mammoth tusk!In Markarth there's a few! Even a really great one for an elven sneak. You get a task from the Thalmor headman to snoop around in an old nord's house and find damning evidence of his Talos worship.Again in Markarth there's yet another beggar that asks you to thieve a golden statue from the temple of Deabella.Those are off the top of my head.
Any quest can be sneaky/thievy, though!Rifton is full of shifty characters trying to get you to do back-market stuff on the downlow. There's a mead delivery quest from a dark elf at the meadery to deliver a cask of mead to Ivarstead on the slide. You can take part in this, or you can snitch him out to his superior. Readmore.I've been Role Playing too. Something nice to change the pace from my soft-hearted, doe-eyed, bleeding-heart mage Kalin (of high rock!)My wood elf has no love for the Thalmer.
She finds their politics distasteful and their methods often disgust her. However, she acknowledges their authority as vested in them by the Aldmeri Dominion. Relations between Bosmer and Altmer have never been sunny, but one can not deny that Valenwood's star has risen since the coup that placed it under the Dominion. She is a loyal Mer!She has no love for humanity in general, but has a special distaste for the Nords, who she sees as crass, rude, brutish, violent and largely ignorant of the natural world. She avoids them, as a rule and will probably keep her nose clean of the whole Empire/Stormcloaks war.
The two are at one another's throats. Even a blind mer could see that such a thing is to the advantage of elfkind.She will rarely hop off her high-horse long to help a human. Exceptions being men who victimize or harass women. Mika the Bard learned that lesson with a broken jaw.
Any Al'kir brutes harassing the redguard women on the roadside find themselves riddled with arrows, the women left frightened and confused but unharmed.The Altmer are snobbish, self-absorbed and often petty. However, as mer they are better than the races of men. So when approached by an agent of the Thalmor seeking to employ her skills to root out a talos worshiper, she was far too patriotic to decline him! Other than the obvious ones, I usually do Proving Honor just for Sneak training. All the shelf Draugr sleep soundly enough to get a backstab on them even with Farkas clanking around. Double attack with Silverswords is a 1HK even on Master, which means more Experience. A good handful of levels just from that, which really helps if you're training up from 15.One Handed is optional, but can sometimes make the difference between killing them outright, or having to hit them again (Which can raise the alarm.) Dual Savagery with Savage Strike particularly gives a sizable boost if you happen to have 2 weapons out, and if you strike with both, then you double those multipliers.
(I mean the Double attack, not the Dual Power Attack. You'll land 3-4 blows quickly, and possibly stagger, but only the 1st one gets the Multiplier. With Assassin's Blade, you'll actually do more damage just tapping the attack buttons instead of holding them down.)Armsman is a good idea, because despite what people brag, you can't backstab everything. So, for the fights you can't avoid, it might be nice to pull the Nightingale Blade and actually deal decent damage with it. I find Sword/Dagger about optimal, because you can offhand Backstab, but also stand up, and fight once his friends are alerted, without waiting for the sword drawing animation. I just made a rogue character who i intend to make a master poisoner and eventually do thieves guild and Brotherhood. She is a Wood elf and mainly uses bows.What I was wondering is: Are there any quests out there that take advantage of thieving and stealth outside the guild quests.
Like just some plain old side quest fun with either stealth gameplay or juicy rogue rewards.Also as a side note if I want to be able to assassinate people effectively with a dagger do i need to go into one handed or is the stealth dagger perk more than enough? Readmore.To me, pretty much any quest is stealthy. I like the ones they gave me in Solitude and from the Bards college. Assassinate all those bandits and draugers from a distance. Go with the Bow!Get your character's alchemy up and you can really make some kick-a. poisons. I have drawers full at my Markarth digs.
I really love the slow, deadly magika (against mages) and stamina poisons (both at -130). They make slaying so easy! To bad it's one potion per arrow, but, hey, what can ya do except carry a lot of potions. I've been Role Playing too. Something nice to change the pace from my soft-hearted, doe-eyed, bleeding-heart mage Kalin (of high rock!)My wood elf has no love for the Thalmer.
She finds their politics distasteful and their methods often disgust her. However, she acknowledges their authority as vested in them by the Aldmeri Dominion. Relations between Bosmer and Altmer have never been sunny, but one can not deny that Valenwood's star has risen since the coup that placed it under the Dominion. She is a loyal Mer!She has no love for humanity in general, but has a special distaste for the Nords, who she sees as crass, rude, brutish, violent and largely ignorant of the natural world. She avoids them, as a rule and will probably keep her nose clean of the whole Empire/Stormcloaks war. The two are at one another's throats. Even a blind mer could see that such a thing is to the advantage of elfkind.
One Handed is optional, but can sometimes make the difference between killing them outright, or having to hit them again (Which can raise the alarm.) Dual Savagery with Savage Strike particularly gives a sizable boost if you happen to have 2 weapons out, and if you strike with both, then you double those multipliers. (I mean the Double attack, not the Dual Power Attack.
You'll land 3-4 blows quickly, and possibly stagger, but only the 1st one gets the Multiplier. With Assassin's Blade, you'll actually do more damage just tapping the attack buttons instead of holding them down.). Readmore.No, sorry.
Savage Strike+Dual Savagery don't stack up to as much as Assassin's Blade with a Double Attack. You kind of have to know when it's better to go for Stagger, or Maximum Damage, but it's mostly on the tougher ones like Bandit Chiefs/Marauders where it makes a difference. If you just 1HK them, they aren't any deader.To be clear: With dual wielding backstabs, all else being equal you will get more damage out of a double backstab than a Dual Power attack. It also doesn't use stamina, and it makes Savage Strike/Dual Savagery redundant.
Just for power Attacks, though, dual flurry/savagery and Double Power Attacks are monster DPS in a stand-up fight. For that, you'll want Windwalker, the Nightengale Blade, and probably the Blade of Woah! Or, you can just creep around with Windshear out, in case you need to Stunlock some mobs. For that, I usually wield it in the off-hand, so it's more like a Shield Bash without using stamina, and you get maximum Striking Speed with the dagger. (Usually a couple strikes unless it's the BoW before you have to stun them again.) If you don't mind casting a couple spells, the College of Winterhold can be done pretty much with all Stealth (except the Caller) for a stack of Drainheart Blades.
The Ghost blade is another lighter-than-dagger sword with a somewhat less useful enchantment. Savage Strike+Dual Savagery don't stack up to as much as Assassin's Blade with a Double Attack. You kind of have to know when it's better to go for Stagger, or Maximum Damage, but it's mostly on the tougher ones like Bandit Chiefs/Marauders where it makes a difference. If you just 1HK them, they aren't any deader.To be clear: With dual wielding backstabs, all else being equal you will get more damage out of a double backstab than a Dual Power attack. It also doesn't use stamina, and it makes Savage Strike/Dual Savagery redundant. Just for power Attacks, though, dual flurry/savagery and Double Power Attacks are monster DPS in a stand-up fight. For that, you'll want Windwalker, the Nightengale Blade, and probably the Blade of Woah!
Or, you can just creep around with Windshear out, in case you need to Stunlock some mobs. For that, I usually wield it in the off-hand, so it's more like a Shield Bash without using stamina, and you get maximum Striking Speed with the dagger. (Usually a couple strikes unless it's the BoW before you have to stun them again.) If you don't mind casting a couple spells, the College of Winterhold can be done pretty much with all Stealth (except the Caller) for a stack of Drainheart Blades.
The Ghost blade is another lighter-than-dagger sword with a somewhat less useful enchantment.